Lead UX/UI Designer
Market research, UX & UI design, project management
Product Design
Pacenow.co
*Currently Pace disolve and stop their operations in all regions
After six months of the product being released, we have gained insights into customer behavior, market needs, and their challenges. While the app worked with strong user base, there were challenges that couldn’t be ignored. This redesign aims to address these challenges and enhance the 'buy now, pay later' experience for our customers.
Before we could jump into solutions, we had to ask ourselves some questions:
The answers to those questions shaped everything that followed. We knew we needed a clear strategy, well-defined user personas, and a solid understanding of our business goals before any sketching or wireframing began.
Encourage users to complete purchases directly through the app or with the Pace Card for online shopping, offering a convenient and reliable payment experience.
Users are motivated to make purchases not just because of discounts and vouchers, but because the overall experience with Pace is smooth, reliable, and enjoyable.
We want user to use Pace App as and Pace Pay as their method for payment online and offlline (in-store).
We started by qualitative research to collect feedback. We reached out to users observing their behavior in the store, sending out email surveys, and having in-depth conversations with our most active customers.
The goal was to listen our user feedback directly, find out what people loved, what they tolerated, and what absolutely had to change from the experience.
We collaborated with the data team to analyze user activity, profiles, and behavior. This dataset provided valuable insights into user behavior and buying patterns, forming the foundation for our user personas and ideas how to improve the app.
We compiled this feedback and presented it to the stakeholders. These insights are invaluable not only to the product team but also to other departments within the organization.
Through our user research, we identified some clear patterns and challenges:
From the research we analyzed, we built initial proto-personas, which were then tested and refined through direct user interviews.
These interviews helped us validate the personas, ensuring they accurately reflected the characteristics and needs of real users.
Note: Creating more realistic user personas is to gained a clear framework to guide our design decisions. These personas became central to our ideation sessions, helping us map out user journeys and identify where improvements would make the most meaningful impact.
To move from insights to action, I facilitated a 2-day design sprint that brought together stakeholders from various teams. The goal was to align everyone’s understanding of the problems, generate ideas, and shape a clear direction for the product’s future.
Having multiple perspectives in the room not only helped us reach consensus faster, but also ensured that every voice was considered. By the end of the sprint, we had a shared vision of the key challenges and a variety of potential solutions to explore further.
Activities included:
We learned from design audit that current design system was buggy, a bit all over the place, and just couldn’t keep up with the changes we wanted to make. So, we decided to start fresh and create a new design system that would support the app’s redesign.
To avoid similar issues in the future, we formulated three design principles in this new design system:
Shifted focus from vouchers to store discovery and exploration.
Added store tags (e.g., Deals, In-store, Online, Pay in 3) for faster browsing.
We introduced a categorized, card-based layout to enhance store discovery and engagement.
Introduced a floating “Pace” bottom navigation to maximize content space.
We simplified navigation to make the app more user-friendly.
This redesign project goes beyond UX and UI changes—it reimagines how users interact with Pace Pay. Our ultimate goal is to establish BNPL as a compelling alternative to traditional credit and debit cards. However, this effort wouldn’t be successful without the support and buy-in from other teams and management.
Online shopping from the Pace app increased by nearly 20% following the new design launch.
Successful onboarding of new users improved by 10%.
Other Works
Redesigning Buy Now Pay Later ExperienceProduct Design
Digital Marketing Simulator Powered by AIProduct Design
Designing AI Models BuilderProduct Design
Wealth Management SystemProduct Design